﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace LostHobbits.Physics
{
    public class PhysicsManager : GameComponent, IPhysicsService
    {
        private Ballistic ballistic;
        private CollisionDetection collision;

        public PhysicsManager(Game game)
            : base(game)
        {

        }

    }
}
